![]() ![]() We've tested recent AMD chips, including the Ryzen 9 3950X, Ryzen 9 3900X, Ryzen 7 3700X, Ryzen 5 3600, and Ryzen 5 3400G. The AMD CPU testbed is mostly the same, except for the CPUs and motherboard. This should give us a reasonable idea of how a game scales (or doesn't) with more cores, threads, and/or clockspeed. MSI MPG X570 Gaming Edge WiFi (opens in new tab)Ĭorsair 32GB DDR4-3200 (opens in new tab) (2x 16GB)įor CPU testing, on the Intel side we use the same system with other Coffee Lake Intel CPUs: Core i7-8700K, Core i5-9600K, Core i3-9100, and just for good measure we've trotted out a Pentium Gold G5400. Nightmare pushes just beyond 6GB, to 6254 MiB, and ultra nightmare needs 6766 MiB at 1080p-an 8GB GPU will suffice in either case, at resolutions up to 4K. ![]() Ultra needs 5230 MiB at 1080p, 5437 MiB at 1440p and 6025 MiB at 4K-so at least 6GB of VRAM. If you want to run at 1080p medium, you'll need a card with 4GB or more VRAM (3502 MiB to be precise), while 1080p high also comes in just under the 4GB barrier at 4078 MiB. It will still run on a 2GB card like the GTX 1050, even though it doesn't have the requisite 3GB of VRAM, but you can't even try bumping most settings higher. The bigger issue for a lot of moderately old graphics cards is going to be the VRAM requirements.ĭoom Eternal needs 2942 MiB of VRAM to do 1080p with its low preset. You can check our guide to getting Doom Eternal running on integrated graphics for more details if you're running a potato PC. Even a GTX 1050 managed a respectable 55 fps at 1080p low-and that's at full resolution, with none of the resolution scaling nonsense integrated graphics has to sometimes use. First, your GPU probably won't be a problem unless it's very old and/or slow. ![]()
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